Fantasy football dues apps compared (2027)
Quick answer
EvenOut holds up to 200 people per group and keeps the list of who has paid, with no daily expense limit and no ads on the free plan, but it moves no money. As of October 2026, KittySplit's free Kitty holds 9 people and Venmo Groups 30. PayPal Pools and Cash App Pools collect the money under one organizer, and Zelle sends from one person to another.
Key points
- EvenOut holds up to 200 people per group, with no daily expense limit and no ads on the free plan. It records who has paid and moves no money.
- EvenOut tracks a manager who is not on the app as a guest, and its "Only their own" setting keeps managers from changing each other's entries.
- As of October 2026, KittySplit's free Kitty holds up to 9 people, so a 10 or 12 team league needs Super Kitty: €2.99 once per group, up to 100 people, not a subscription.
- Venmo Groups holds up to 30 people. An unverified Venmo profile can spend $299.99 a week, so a $300 first prize is $0.01 over it.
- PayPal Pools cap at $20,000 and put all the money with the pool creator. Cash App Pools are personal use only. Zelle payments to enrolled users cannot be cancelled.
On this page
- Which app works for a 10 or 12 team league?
- EvenOut: a ledger for up to 200 people
- KittySplit: free up to 9, then €2.99
- Venmo Groups: 30 people, with weekly limits
- PayPal Pools and Cash App Pools: one organizer collects the money
- Zelle: for paying, not for tracking
- Spliit: no account, but the link is the key
- Which limit will you meet at your pot size?
- How to choose by league size
- Frequently asked questions
Which app works for a 10 or 12 team league?
League size and who holds the money decide most of it. EvenOut holds up to 200 people per group on the free plan, while a free KittySplit Kitty holds up to 9, so a league with 10 or more managers (one person per team) does not fit a free Kitty. The table lists each tool as of October 2026.
| Tool | Size or cap | What to know first |
|---|---|---|
| EvenOut | Up to 200 people per group | Records who has paid. No daily expense limit and no ads on the free plan. Moves no money and gives no payment links |
| KittySplit | 9 people free; up to 100 with Super Kitty at €2.99 once per group | No account needed to create or use a Kitty |
| Venmo Groups | Up to 30 people | Needs a U.S. bank account. An unverified profile spends up to $299.99 a week |
| PayPal Pools | Up to $20,000 per pool, 5 active pools per person | All money in the pool belongs to its creator |
| Cash App Pools | A goal amount you set | Personal use only. Money leaves only after the pool is closed |
| Zelle | One person to another. Limits set by your bank | Requests reach enrolled users only. Payments to them cannot be cancelled |
| Spliit | Anyone with the link | No account, but anyone with the link can read and change the group |
EvenOut: a ledger for up to 200 people
EvenOut keeps the list of who has paid and what is still open, and it moves no money. Say the commissioner of a 10-team league at $50 makes a group, brings in the other nine managers as friends, guests or through the group’s invite link, and enters one $450 expense (nine managers at $50) paid by themselves, split equally with the commissioner marked “Not in”. Each manager now owes $50. “Settle up” records each payment as it arrives, and “remind” sends a message or an email, at most once a day per person.
A few features suit dues. “Add a guest” tracks a manager who is not on EvenOut, and a guest has no inbox, so reminders go as a shared message. “Only their own” under “Who can edit” keeps managers from changing each other’s entries, and the Viewer role lets someone follow along and comment without adding or changing expenses. A yearly “Repeat” adds next season’s dues for you. All of it is free, with no ads and no daily expense limit on the free plan. EvenOut does not hold the pot or pay prizes. The fantasy football dues guide has the full setup.
KittySplit: free up to 9, then €2.99
The free Kitty holds up to 9 people, with equal, shares, percentage or fixed splits and a settle-up that uses the fewest transfers. A 10 or 12 team league needs Super Kitty, which is €2.99 once per group, not a subscription, and holds up to 100 people. KittySplit asks for no account to create a Kitty, use one or upgrade it.
Venmo Groups: 30 people, with weekly limits
Members add expenses that Venmo splits into equal amounts, and amounts can be edited or members left out. Venmo says it works out the least number of payments for each member to settle up. Friends are added right away, other people must accept, and invites expire after 30 days. You can remove only members who are all paid up, and not the owner.
Venmo’s user agreement says you must be in the United States and have a U.S. bank account. An unverified personal profile has a weekly spending limit of $299.99, and a verified one can send up to $60,000 a week. Venmo can change limits. The Venmo weekly limit guide goes through the numbers in more detail.
PayPal Pools and Cash App Pools: one organizer collects the money
Both collect the money under one organizer. To create a PayPal pool you need a PayPal Balance account, identity verification and good standing. A pool is capped at $20,000 and a person can have 5 active pools. Contributors need no PayPal account, and “All money in the pool belongs to the pool creator.”
Cash App Pools are for personal use only, and organizers must have a verified identity. Contributors need no Cash App account, except New York residents, who must use one. Money leaves a pool only after it is closed. Cash App accounts can be created only by residents of the United States. Each service sets its own rules on what a pool may be used for, so read them before you collect dues.
Zelle: for paying, not for tracking
Zelle works through a bank or credit union, and “Payment requests can only be sent to enrolled Zelle users.” A payment to someone who has not enrolled can be cancelled. If they do not enroll within 14 days, it expires and the money returns to you. Once they are enrolled, it “cannot be canceled”, and Zelle’s answer to whether a payment can be reversed is “No”.
Zelle’s own line is to send money only to people you know and trust, and to double-check the email or mobile number. Limits depend on your bank or credit union, so in a league each buy-in is one payment and you keep the list of who has paid yourself.
Spliit: no account, but the link is the key
Spliit needs no account, and its privacy policy says who can open a group: “Anyone who has the link, though, can read the group and change it.” Whoever gets the league’s link can change what the group shows. Its author lists no notifications and no payment integrations as trade-offs.
Which limit will you meet at your pot size?
Unverified Venmo and Cash App accounts meet their limits at ordinary league pots. The rows assume a 12-team league, a commissioner who collects from the 11 other managers, and a first prize of 50% of the full pot (all 12 buy-ins, the commissioner’s included). Venmo’s weekly limit is rolling and covers person-to-person and authorized-merchant payments together, so several prizes paid in the same week count together.
| Buy-in | Collected from 11 managers | First prize (50% of pot) | Unverified limit it meets (first prize or collection) |
|---|---|---|---|
| $25 | $275 | $150 | Neither |
| $50 | $550 | $300 | Venmo: $300 is $0.01 over $299.99 a week |
| $100 | $1,100 | $600 | Venmo on the prize; Cash App on the $1,100 received |
| $250 | $2,750 | $1,500 | Venmo on the prize; Cash App on the $2,750 received |
Cash App’s unverified limit is $1,000 sent and received in a rolling 30 days. Verifying identity raises both: Venmo to $60,000 a week and Cash App sending to $40,000 over 30 days. A PayPal pool’s $20,000 cap is above every pot in the table, and a Zelle limit depends on your bank. Both Venmo and Cash App can change their limits. EvenOut moves no money, so it has no transfer fees, card-funding fees or sending limits of its own, and each buy-in meets the limits of the service the manager pays with.
How to choose by league size
- Most leagues. EvenOut keeps the list of who has paid at any league size up to 200 people, with no daily expense limit and no ads, and managers pay through whatever service they already use.
- 10 to 14 teams. EvenOut, Super Kitty, Venmo Groups or a pool. If the commissioner is unverified, check the second table before you collect.
- More than 30 people. Venmo Groups holds up to 30, while Super Kitty goes to 100 and EvenOut to 200.
- A manager without a U.S. bank account. Venmo needs one and Cash App accounts are for U.S. residents. EvenOut records a payment however it was made.
- You want the app to hold or move the money. That is outside what EvenOut does. A pool, Venmo or Zelle moves it, and the payment can be logged in EvenOut afterwards.
When the buy-ins are in, work out the prizes with the payout structures guide and the fantasy football payout calculator. How to collect club dues applies the same steps to any group that pays a fee.
Frequently asked questions
Do managers need an account to pay their dues?
It depends on the tool. KittySplit and Spliit need no account to use. PayPal Pools let contributors pay without a PayPal account, and Cash App Pools without a Cash App account unless the contributor is a New York resident. A Venmo request can be claimed by opening a Venmo account. In EvenOut, you can add a manager as a guest and invite them later, or they sign in with Google or email to see the list, and the payment itself happens in another service.
What do fees look like on a $50 buy-in?
On Venmo, paying from a bank, balance or debit card costs $0.00, and a credit card adds 3.00%, which is $1.50 on $50. A receiver pays 2.99% if the sender marks the payment as goods and services. Cash App and PayPal pools charge nothing from a balance, and Cash App charges 3% on credit cards while PayPal applies fees to cards. Zelle says there are typically no fees for consumers and to confirm with your bank. EvenOut adds no fee of its own because it moves no money. Figures are as of October 2026.
Which of these tools can pay the winners?
EvenOut records payments and moves no money, so prizes go out through a payment service and can be logged in the group afterwards. The services that hold or move money pay the winners directly. In a PayPal pool all the money belongs to the pool creator, and Cash App releases pool money only after the pool is closed. Venmo and Zelle send money from the commissioner's own account.
Sources
Checked October 6, 2026.
- KittySplit: pricing
- Venmo Help: Setting up a group
- Venmo Help: Managing expenses for Venmo Groups
- Venmo Help: Adding or removing members for a group
- Venmo Help: Personal profile payment limits
- Venmo: Fees
- Venmo: User Agreement (US)
- PayPal Help: What are Pools?
- PayPal: Pool money
- Cash App Help: Pools on Cash App
- Cash App: Pools
- Cash App: Terms of Service (US)
- Cash App Help: Account limits
- Zelle
- Zelle: FAQ
- Zelle: Using Zelle
- Zelle: Can I cancel a payment?
- Spliit
- Spliit: privacy policy
Keep reading
- Guide Fantasy football dues: collect, track and pay out Run fantasy football dues from sign-up to payout: a timeline built around the draft, a 12-team tracker, who holds the pot, and what to do about late payers.
- Guide Fantasy football payout structures for 8 to 14 teams Fantasy football payout structures with the math: 10 teams at $50, 12 teams at $100 or $20, weekly prizes and ties. Every prize adds up to the pot.
- Guide How to collect club dues online: limits and fees by app Collect club dues without hitting a cap: Venmo stops unverified accounts at $299.99 a week and Cash App at $1,000 per 30 days. Fees, limits and 4 steps.
- Calculator Fantasy football payout calculator with weekly prizes Enter the buy-in, teams, site fees and weekly prizes to get the season prize pool, what 1st to 4th place win, and the champion's net after their buy-in.
- Guide Venmo weekly limit: what you can send and how to raise it Unverified Venmo accounts have a $299.99 weekly spending limit. Verified accounts can send up to $60,000. How the rolling week works and how to verify.
- Guide Cash App Pools: how they work, fees and rules Cash App Pools collect group money for a trip or gift with only a name and goal. No fee from a Cash balance, 3% on credit cards. Rules and a $200 example.